





Main Features
LVC Game's main features help end-users deploy the supported games and other 3rd party products in distributed simulation environments.
- DIS/HLA Interconnections: LVC Game interfaces non-DIS/HLA systems into DIS/HLA-based distributed simulation environments, enabling bidirectional interaction between the DIS “world”, the HLA “world”, and the “private world” of the supported 3rd party products.
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- Entity Mapping: LVC Game permits bidirectional “mapping” of entities. Any inbound entities (existing in the DIS/HLA “worlds”) can be mapped to any 3D object in the private world of the supported 3rd party product, and vice versa.
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- Other Services: LVC Game provides other services to the supported product, including Dead Reckoning, geospatial coordinate transformations, and logging of LVC activity.
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- LVC Activity Monitoring: LVC Game provides realtime monitoring of the LVC network environment, including entity counts, inbound / outbound mappings, and more.
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